Genshin Impact: How To Complete "A Certain Notice" Quest (Walkthrough)

Publish date: 2024-07-22
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There are lots of…interesting quests in Genshin Impact, but A Certain Notice is one for the books. It requires next to nothing from you other than the patience of a saint and a fleeting interest in corporate middle management. Here’s how to complete the A Certain Notice quest chain in Genshin Impact.

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How to Complete A Certain Notice in Genshin Impact

Completing A Certain Notice is one of the easiest tasks in Genshin Impact, but it can be a bit much if you’ve spent any time as a middle manager. You speak to the quest giver, a pencil pusher named Iaune in the Palais Mermonia, and then three of his coworkers. Specifically, the quest steps are:

Once you’ve spoken to the two men, Iaune will despondently tell you to meet him back at his desk the next morning. You’ll then complete A Certain Notice and must wait until between 8:00 and 12:00 the next day. At this point, you’ll start the A Certain Trifle quest.

How to Complete A Certain Trifle in Genshin Impact

A Certain Trifle is the most interactive part of the quest chain. The steps are:

Once you’ve placed the keycap back in, you’ll speak to Iaune again and then need to wait until 8:00 to 12:00 one more time, which starts the A Certain Stamp quest.

How to Complete A Certain Stamp in Genshin Impact

A Certain Stamp is the goofiest part of the quest chain and, thankfully, the last one. To complete it:

Once you finish the dialog and Iaune is carted off the hospital for overwork, you’ll have completed the entire A Certain Notice quest chain and will get the A Sudden Squall achievement, worth five Primogems. Is the drudgery worth the premium currency? Probably, but at least there are many more interesting things to do in Genshin Impact than what these poor souls do day in and day out.

About the author

John Schutt

John Schutt is a contributing writer at Gamepur focusing on guides, particularly of the shooter and Souls-like variety. He is a fan of just about any RPG. John has been an active part of Game Journalism since 2010, and is determined to continue his journey on that path.

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